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Exploit 2
When Played: You may return a non-leader unit that costs 3 or less to its owner’s hand.
#215 • Common • en

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

A Straight Power Cube for SWU. All sets, only the best cards. Complete balance across all aspects. Archetypes considered and supported. Common bases always available.

This is a singleton* power cube, looking to show off the strongest cards/strategies that SWU has to offer.

Hello everyone! I’m Yodakiller from the Bothan Network, and this is the cube that started it all. I’ve been playing cubes for a long time, and I’m definitely biased toward the classic singleton format—it's what makes cube truly shine. My focus for this project is creating the most powered cube possible. That means selecting the strongest cards in the game: cards with exceptional stats, impactful abilities, and the ability to stand on their own without relying heavily on leaders or specific combos. Once that foundation is set, I build in layers of synergy—enhancing how these powerful cards interact with leaders and integrating support from previous sets to create a dynamic, exciting, and replayable environment.

Cards that make me happy! Lots of upgrades, lots of force units, lots of powerful cards!

Started as a clone of Yodakiller, then went off in my own direction

Cube focuses on characters from the Prequels and the Clone Wars. Due to this, the set which anchors most of the cube is Twilight of the Republic, with only 4 cards from Spark of Rebellion making an appearance (Mace Windu, Count Dooku, Jedi Lightsaber and Force Lightning btw). This makes the cube quite refreshing as a lot of more niche cards getting an opportunity to shine here. It focuses more on being thematic than balanced, with a lot of potential staples missing due to their art being from a different era. This cube also features a smaller pool of leaders to be drafted at the start, with only two from each aspect combination. This is largely due to some aspects really struggling for good representation. Each leader is also a unique character, (if Darth Maul and Maul are different characters. If that bothers you, you're welcome to swap one for Pre-Visla). You are welcome to bolster these numbers and extra ideas for leaders and more info is in the overview.

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.