
Stardust
While an enemy unit has been defeated this phase, this unit gets +1/+0 and gains Saboteur.
#143 • Rare • en

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.
Coming Soon

a cube based on the time period between the start of the rebels tv show and a new hope

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

High-power Rebellion era SWU Cube.

This is a singleton* power cube, looking to show off the strongest cards/strategies that SWU has to offer.

This is a singleton cube featuring the first 3 SWU sets from 2024: Spark of Rebellion (SOR), Shadows of the Galaxy (SHD), and Twilight of the Republic (TWI). Cube size is 300 cards for up to 6 players. A wide variety of drafting options are possible. Singleton also allows for a Twin Suns draft with up to 4 players. For the purposes of being a "time capsule" of sets 1-3, Twin Suns deck size is the original minimum of 50 cards.

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

This cube supports up to 12 players draft, or 6 players scealed with 36 boosters of 14 cards each. Most leaders are easy to build around or offer easy enough support (Hera players will find many spectre cards to draft) The cube does not include any "complex" card that might require advanced rulings, and these abilities are completely absent from the cube: smuggle, bounty, plot, exploit, force token, It does include some advanced mechanics such as pilots, disclose and coordinate, but does not focus on them too much.

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.