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#511 • Common • en

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box
Coming Soon

a mix of good and iconic SWU cards

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

Constructed with goals of overall playable synergy. Attention to leader power balance and support. Card rarity is considered less strictly than card power. A work in progress

450 cards cube. No era restrictions for max power.

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Hello everyone! I’m Yodakiller from the Bothan Network, and this is the cube that started it all. I’ve been playing cubes for a long time, and I’m definitely biased toward the classic singleton format—it's what makes cube truly shine. My focus for this project is creating the most powered cube possible. That means selecting the strongest cards in the game: cards with exceptional stats, impactful abilities, and the ability to stand on their own without relying heavily on leaders or specific combos. Once that foundation is set, I build in layers of synergy—enhancing how these powerful cards interact with leaders and integrating support from previous sets to create a dynamic, exciting, and replayable environment.

This cube is built to show off the core gameplay of Star Wars: Unlimited while staying reasonably budget-friendly. I kept the mechanics focused so the decision load isn’t too heavy for players who don’t play often, but there’s still plenty of depth for people who want to draft skillfully. The aim is a fast, fun draft experience with very little downtime, a balanced environment, and lots of replayability. It rewards good sequencing and smart tempo play without overwhelming newer drafters.

A Straight Power Cube for SWU. All sets, only the best cards. Complete balance across all aspects. Archetypes considered and supported. Common bases always available.

Started as a clone of Yodakiller, then went off in my own direction

A SWU cube with no rares, designed to teach people the game and provide limitless replayability.

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

2 Leaders for each colour (2:1 Ratio of 2 Common/Special Leaders : 1 Rare Leader) All aspects are balanced, except Hero Rare has one slot less than Villain for LAW Ghost for some Hera Support Packs: 1 Leader 9 Commons 3 Uncommons/Specials 2 Rares/Legendaries

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

This is a singleton* power cube, looking to show off the strongest cards/strategies that SWU has to offer.