
When Played: You may return an Underworld card from your discard pile to your hand.
#521 • Common • en

Bounty Hunters with a subset of Underworld, Droids, and Creatures. Some Fringe for flavor.
Coming Soon

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

High-power Rebellion era SWU Cube.

A Straight Power Cube for SWU. All sets, only the best cards. Complete balance across all aspects. Archetypes considered and supported. Common bases always available.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

A SWU cube with no rares, designed to teach people the game and provide limitless replayability.

A (hopefully) beginner-friendly cube of my favourite cards I come across as I explore the game. Power level is nice and low, without too many complex mechanical tricks to learn.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.