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When Played: You may return an Underworld card from your discard pile to your hand.
#260 • Common • en

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

Contains cards from all sets (1-7), designed for balanced decks

A (hopefully) beginner-friendly cube of my favourite cards I come across as I explore the game. Power level is nice and low, without too many complex mechanical tricks to learn.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

High-power Rebellion era SWU Cube.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

450 cards cube. No era restrictions for max power.

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win Cad Bane - Still Faster Than You Jango Fett - Concealing The Conspiracy

A SWU cube with no rares, designed to teach people the game and provide limitless replayability.

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

A Straight Power Cube for SWU. All sets, only the best cards. Complete balance across all aspects. Archetypes considered and supported. Common bases always available.

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.
Appeared in 4 packs