
Raid 1
When an opponent draws 1 or more cards during the action phase: You may give an Experience token to a unit.
#111 • Rare • en

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box
Coming Soon

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

High-power Rebellion era SWU Cube.

Constructed with goals of overall playable synergy. Attention to leader power balance and support. Card rarity is considered less strictly than card power. A work in progress

450 cards cube. No era restrictions for max power.

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

a cube based on the time period between the start of the rebels tv show and a new hope

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

a best-ofs collection pulled together to a cube.

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

Cards that make me happy! Lots of upgrades, lots of force units, lots of powerful cards!

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

This is a singleton* power cube, looking to show off the strongest cards/strategies that SWU has to offer.