

This Is Why We Plan
Action [
]: Attack with a unit. Then, you may attack with another unit that costs less than it.
When Attack Ends: If this unit survived, you may attack with another unit that costs 4 or less.
Epic Action: If you control 5 or more resources, deploy this leader.
#270 • Common • en

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.
Coming Soon

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

Constructed with goals of overall playable synergy. Attention to leader power balance and support. Card rarity is considered less strictly than card power. A work in progress

450 cards cube. No era restrictions for max power.

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

a cube based on the time period between the start of the rebels tv show and a new hope

This cube is built to show off the core gameplay of Star Wars: Unlimited while staying reasonably budget-friendly. I kept the mechanics focused so the decision load isn’t too heavy for players who don’t play often, but there’s still plenty of depth for people who want to draft skillfully. The aim is a fast, fun draft experience with very little downtime, a balanced environment, and lots of replayability. It rewards good sequencing and smart tempo play without overwhelming newer drafters.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

A SWU cube with no rares, designed to teach people the game and provide limitless replayability.

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

a best-ofs collection pulled together to a cube.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.