Coming Soon


This Is Why We Plan
Action [
]: Attack with a unit. Then, you may attack with another unit that costs less than it.
When Attack Ends: If this unit survived, you may attack with another unit that costs 4 or less.
Epic Action: If you control 5 or more resources, deploy this leader.
#6 • Common • en

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

a best-ofs collection pulled together to a cube.

Contains cards from all sets (1-7), designed for balanced decks

A SWU cube with no rares, designed to teach people the game and provide limitless replayability.

This is a singleton* power cube, looking to show off the strongest cards/strategies that SWU has to offer.

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

450 cards cube. No era restrictions for max power.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

This cube is built to show off the core gameplay of Star Wars: Unlimited while staying reasonably budget-friendly. I kept the mechanics focused so the decision load isn’t too heavy for players who don’t play often, but there’s still plenty of depth for people who want to draft skillfully. The aim is a fast, fun draft experience with very little downtime, a balanced environment, and lots of replayability. It rewards good sequencing and smart tempo play without overwhelming newer drafters.

For now this is just a cube of cards i like with one stipulation. No named character will be duplicated across leaders and units. There is only one Darth Vader, Han solo, Obi-wan etc. There might be some pseudo-exceptions like having one Anakin and one Darth Vader but it's my cube and i'll decide if it makes sense or not.