Coming Soon

Attached unit gains: “Bounty — Heal 4 damage from a unit or base. If this unit is unique, heal 6 damage instead.”
#71 • Uncommon • en

High-power Rebellion era SWU Cube.

A Straight Power Cube for SWU. All sets, only the best cards. Complete balance across all aspects. Archetypes considered and supported. Common bases always available.

This is a singleton* power cube, looking to show off the strongest cards/strategies that SWU has to offer.

this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

Contains cards from all sets (1-7), designed for balanced decks

Hello everyone! I’m Yodakiller from the Bothan Network, and this is the cube that started it all. I’ve been playing cubes for a long time, and I’m definitely biased toward the classic singleton format—it's what makes cube truly shine. My focus for this project is creating the most powered cube possible. That means selecting the strongest cards in the game: cards with exceptional stats, impactful abilities, and the ability to stand on their own without relying heavily on leaders or specific combos. Once that foundation is set, I build in layers of synergy—enhancing how these powerful cards interact with leaders and integrating support from previous sets to create a dynamic, exciting, and replayable environment.

a mix of good and iconic SWU cards

Started as a clone of Yodakiller, then went off in my own direction

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.