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Attack with a unit. It gains Saboteur for this attack. If you control fewer resources than an opponent, it gets +2/+0 for this attack.
#202 • Common • en

Bounty Hunters with a subset of Underworld, Droids, and Creatures. Some Fringe for flavor.

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

450 cards cube. No era restrictions for max power.

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

Started as a clone of Yodakiller, then went off in my own direction

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.
Appeared in 1 pack