
Saboteur
#752 • Common • en
Coming Soon

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

Started as a clone of Yodakiller, then went off in my own direction

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

High-power Rebellion era SWU Cube.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

450 cards cube. No era restrictions for max power.

A SWU cube with no rares, designed to teach people the game and provide limitless replayability.