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On Attack: You may choose a ground unit. If you do, it loses its keywords for this phase.
#185 • Uncommon • en

a cube based on the time period between the start of the rebels tv show and a new hope

Started as a clone of Yodakiller, then went off in my own direction

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

This is a cube where the cards will be from anything that happened after the fall of the empire.

Cards that make me happy! Lots of upgrades, lots of force units, lots of powerful cards!

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

High-power Rebellion era SWU Cube.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

Twobert (180 card) cube themed around the Galactic Civil War

450 cards cube. No era restrictions for max power.
Appeared in 1 pack