Coming Soon

"Ambush (When you play this unit, it may ready and attack an enemy unit.)
Smuggle [
] (If this card is a resource, you may play it for its smuggle cost. Replace it with the top card of your deck.)"

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.