

He Who Needs No Introduction
When you play an Underworld card: You may exhaust this leader. If you do, an opponent chooses a unit they control. Deal 1 damage to it.
Raid 2
When you play an Underworld card: You may choose an opponent. They choose a unit they control. Deal 2 damage to it. Use this ability only once each round.
Epic Action: If you control 6 or more resources, deploy this leader.
#14 • Common • en
Coming Soon

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

a best-ofs collection pulled together to a cube.

Started as a clone of Yodakiller, then went off in my own direction

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

Hello everyone! I’m Yodakiller from the Bothan Network, and this is the cube that started it all. I’ve been playing cubes for a long time, and I’m definitely biased toward the classic singleton format—it's what makes cube truly shine. My focus for this project is creating the most powered cube possible. That means selecting the strongest cards in the game: cards with exceptional stats, impactful abilities, and the ability to stand on their own without relying heavily on leaders or specific combos. Once that foundation is set, I build in layers of synergy—enhancing how these powerful cards interact with leaders and integrating support from previous sets to create a dynamic, exciting, and replayable environment.

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

A (hopefully) beginner-friendly cube of my favourite cards I come across as I explore the game. Power level is nice and low, without too many complex mechanical tricks to learn.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

Cards that make me happy! Lots of upgrades, lots of force units, lots of powerful cards!

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.