
Ambush
This unit can attack space units.
While attacking a space unit, this unit gets –1/–0.
#757 • Uncommon • en

2 Leaders for each colour (2:1 Ratio of 2 Common/Special Leaders : 1 Rare Leader) All aspects are balanced, except Hero Rare has one slot less than Villain for LAW Ghost for some Hera Support Packs: 1 Leader 9 Commons 3 Uncommons/Specials 2 Rares/Legendaries
Coming Soon

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

This is a cube where the cards will be from anything that happened after the fall of the empire.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

a mix of good and iconic SWU cards

A SWU cube with no rares, designed to teach people the game and provide limitless replayability.

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

This cube supports up to 12 players draft, or 6 players scealed with 36 boosters of 14 cards each. Most leaders are easy to build around or offer easy enough support (Hera players will find many spectre cards to draft) The cube does not include any "complex" card that might require advanced rulings, and these abilities are completely absent from the cube: smuggle, bounty, plot, exploit, force token, It does include some advanced mechanics such as pilots, disclose and coordinate, but does not focus on them too much.

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.