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Profit or Be Destroyed
When Played: An opponent chooses one:
#80 • Legendary • en

a best-ofs collection pulled together to a cube.

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

Contains cards from all sets (1-7), designed for balanced decks

This is my personal irl cube This Cube only contains Promo's (Judge, Weekly, Tourmanet) All Leader are the showcase variant

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

This is the Star Wars Galaxy in a box — featuring all of the most iconic characters and ships by focusing on including unique units, and a bit of every SWU mechanic.

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

High-power Rebellion era SWU Cube.

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win Cad Bane - Still Faster Than You Jango Fett - Concealing The Conspiracy

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

This cube supports up to 12 players draft, or 6 players scealed with 36 boosters of 14 cards each. Most leaders are easy to build around or offer easy enough support (Hera players will find many spectre cards to draft) The cube does not include any "complex" card that might require advanced rulings, and these abilities are completely absent from the cube: smuggle, bounty, plot, exploit, force token, It does include some advanced mechanics such as pilots, disclose and coordinate, but does not focus on them too much.
Appeared in 2 packs