
Sentinel (Units in this arena can’t attack your non-Sentinel units or your base.)
Smuggle [
] (If this card is a resource, you may play it for its smuggle cost. Replace it with the top card of your deck.)
#65 • Common • en

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.
Coming Soon

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

A (hopefully) beginner-friendly cube of my favourite cards I come across as I explore the game. Power level is nice and low, without too many complex mechanical tricks to learn.

Cards that make me happy! Lots of upgrades, lots of force units, lots of powerful cards!

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

450 cards cube. No era restrictions for max power.

Rebels/Imperials/Underworld trait units, 324 cards, 16 leaders, use any 30 hp common base that you would like.