
An enemy unit loses all abilities for this phase. If it costs 3 or less, defeat it.
#634 • Uncommon • en

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.
Coming Soon

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

High-power Rebellion era SWU Cube.

450 cards cube. No era restrictions for max power.

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

a cube based on the time period between the start of the rebels tv show and a new hope

a best-ofs collection pulled together to a cube.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.