

Trust in the Force
Action [
]: Choose a unit with less power than a friendly unit. It gets +2/+0 for this phase.
Support
On Attack: You may give a unit with less power than this unit +2/+0 for this phase.
Epic Action: If you control 6 or more resources, deploy this leader.
#9 • Common • en

a cube based on the time period between the start of the rebels tv show and a new hope
Coming Soon

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

This is the Star Wars Galaxy in a box — featuring all of the most iconic characters and ships by focusing on including unique units, and a bit of every SWU mechanic.

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

2 Leaders for each colour (2:1 Ratio of 2 Common/Special Leaders : 1 Rare Leader) All aspects are balanced, except Hero Rare has one slot less than Villain for LAW Ghost for some Hera Support Packs: 1 Leader 9 Commons 3 Uncommons/Specials 2 Rares/Legendaries

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

High-power Rebellion era SWU Cube.

450 cards cube. No era restrictions for max power.

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

Started as a clone of Yodakiller, then went off in my own direction

This cube is built to show off the core gameplay of Star Wars: Unlimited while staying reasonably budget-friendly. I kept the mechanics focused so the decision load isn’t too heavy for players who don’t play often, but there’s still plenty of depth for people who want to draft skillfully. The aim is a fast, fun draft experience with very little downtime, a balanced environment, and lots of replayability. It rewards good sequencing and smart tempo play without overwhelming newer drafters.