
Attach to a non-Vehicle unit.
When Played: Give a Shield token to attached unit. At the start of the regroup phase, defeat that token.
Smuggle [
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#492 • Uncommon • en

Bounty Hunters with a subset of Underworld, Droids, and Creatures. Some Fringe for flavor.
Coming Soon

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

High-power Rebellion era SWU Cube.

This is the Star Wars Galaxy in a box — featuring all of the most iconic characters and ships by focusing on including unique units, and a bit of every SWU mechanic.

450 cards cube. No era restrictions for max power.

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Hello everyone! I’m Yodakiller from the Bothan Network, and this is the cube that started it all. I’ve been playing cubes for a long time, and I’m definitely biased toward the classic singleton format—it's what makes cube truly shine. My focus for this project is creating the most powered cube possible. That means selecting the strongest cards in the game: cards with exceptional stats, impactful abilities, and the ability to stand on their own without relying heavily on leaders or specific combos. Once that foundation is set, I build in layers of synergy—enhancing how these powerful cards interact with leaders and integrating support from previous sets to create a dynamic, exciting, and replayable environment.

A Straight Power Cube for SWU. All sets, only the best cards. Complete balance across all aspects. Archetypes considered and supported. Common bases always available.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

Started as a clone of Yodakiller, then went off in my own direction

A (hopefully) beginner-friendly cube of my favourite cards I come across as I explore the game. Power level is nice and low, without too many complex mechanical tricks to learn.

2 Leaders for each colour (2:1 Ratio of 2 Common/Special Leaders : 1 Rare Leader) All aspects are balanced, except Hero Rare has one slot less than Villain for LAW Ghost for some Hera Support Packs: 1 Leader 9 Commons 3 Uncommons/Specials 2 Rares/Legendaries

a best-ofs collection pulled together to a cube.