
Choose a friendly unit and give it +2/+2 for this phase. Then, you may defeat a non-leader unit with power equal to or less than the chosen unit.
#305 • Uncommon • en
Coming Soon

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

a cube based on the time period between the start of the rebels tv show and a new hope

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

This is the Star Wars Galaxy in a box — featuring all of the most iconic characters and ships by focusing on including unique units, and a bit of every SWU mechanic.

This is a cube where the cards will be from anything that happened after the fall of the empire.

High-power Rebellion era SWU Cube.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

a mix of good and iconic SWU cards

This cube is built to show off the core gameplay of Star Wars: Unlimited while staying reasonably budget-friendly. I kept the mechanics focused so the decision load isn’t too heavy for players who don’t play often, but there’s still plenty of depth for people who want to draft skillfully. The aim is a fast, fun draft experience with very little downtime, a balanced environment, and lots of replayability. It rewards good sequencing and smart tempo play without overwhelming newer drafters.

For now this is just a cube of cards i like with one stipulation. No named character will be duplicated across leaders and units. There is only one Darth Vader, Han solo, Obi-wan etc. There might be some pseudo-exceptions like having one Anakin and one Darth Vader but it's my cube and i'll decide if it makes sense or not.