
Draw a card, then attack with a unit. For this attack, it gets +2/+0 and gains: “When Attack Ends: If this unit dealt combat damage, Defeat this unit.”
#413 • Rare • en
Coming Soon

A powered cube designed for draft and sealed, packing the most powerful cards in SWU into one box

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

a cube based on the time period between the start of the rebels tv show and a new hope

Started as a clone of Yodakiller, then went off in my own direction

Hello everyone! I’m Yodakiller from the Bothan Network, and this is the cube that started it all. I’ve been playing cubes for a long time, and I’m definitely biased toward the classic singleton format—it's what makes cube truly shine. My focus for this project is creating the most powered cube possible. That means selecting the strongest cards in the game: cards with exceptional stats, impactful abilities, and the ability to stand on their own without relying heavily on leaders or specific combos. Once that foundation is set, I build in layers of synergy—enhancing how these powerful cards interact with leaders and integrating support from previous sets to create a dynamic, exciting, and replayable environment.

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

Re-playable limited experience of Star Wars Unlimited's first set, Spark of Rebellion.

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

A (hopefully) beginner-friendly cube of my favourite cards I come across as I explore the game. Power level is nice and low, without too many complex mechanical tricks to learn.

Singleton cube with cards from all sets, players can use any 30HP base or 27HP splash base.

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

High-power Rebellion era SWU Cube.