
Take the Next Chance
When Played: Either give an Experience token to a unit or exhaust a unit.
#166 • Rare • en
Coming Soon

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

a best-ofs collection pulled together to a cube.

a cube based on the time period between the start of the rebels tv show and a new hope

Started as a clone of Yodakiller, then went off in my own direction

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

Players can use any 30 HP Base, 28 HP Force Base, or 27 HP Splash Base. Leader bans for power level: Anakin Skywalker - What It Takes To Win

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

A cube of the most powerful cards in Eternal, to provide a fun environment with competitive and varied decks.

This is the Star Wars Galaxy in a box — featuring all of the most iconic characters and ships by focusing on including unique units, and a bit of every SWU mechanic.

High-power Rebellion era SWU Cube.

450 cards cube. No era restrictions for max power.

a mix of good and iconic SWU cards

High Powered singleton. 450 Cards + 32 Leaders Intended for up to 10 drafters.

A Straight Power Cube for SWU. All sets, only the best cards. Complete balance across all aspects. Archetypes considered and supported. Common bases always available.

This cube supports up to 12 players draft, or 6 players scealed with 36 boosters of 14 cards each. Most leaders are easy to build around or offer easy enough support (Hera players will find many spectre cards to draft) The cube does not include any "complex" card that might require advanced rulings, and these abilities are completely absent from the cube: smuggle, bounty, plot, exploit, force token, It does include some advanced mechanics such as pilots, disclose and coordinate, but does not focus on them too much.