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When Played: Deal 2 damage to a friendly ground unit and 2 damage to an enemy ground unit.
#33 • Common • en

Singleton cube with a focus on Twin Suns but can also be used for draft/sealed.

Notes for draft/rules changes: Draft 4 leaders instead of 3 Aspect Penalty is now {1} per off color symbol Players choose any 27 health common base from A Lawless Time. Credit to Bones!

a best-ofs collection pulled together to a cube.

a cube based on the time period between the start of the rebels tv show and a new hope

Rebuild for ASH & TwinSunscards. not done atm this is a community Cube from TwoMoons Zürich. We play regulary and try to update as we go.

This is my personal irl cube This Cube only contains Promo's (Judge, Weekly, Tourmanet) All Leader are the showcase variant

Welcome to Tigertemprr's Twin Suns 480 Cube! I have built many cubes for Magic: The Gathering (e.g. Commander Cube) and our playgroup wanted to branch out into multiplayer in other TCGs. We landed on Star Wars Unlimited's Twin Suns format. This Cube supports draft for up to 8 players (60 cards x 8 players) and 3-5 player games.

Based off of Tigertemprr's Twin Suns 480 Cube, meant for casual Twin Suns.

Re-playable limited experience of Star Wars Unlimited's first set, Spark of Rebellion.

This is a singleton cube featuring the first 3 SWU sets from 2024: Spark of Rebellion (SOR), Shadows of the Galaxy (SHD), and Twilight of the Republic (TWI). Cube size is 300 cards for up to 6 players. A wide variety of drafting options are possible. Singleton also allows for a Twin Suns draft with up to 4 players. For the purposes of being a "time capsule" of sets 1-3, Twin Suns deck size is the original minimum of 50 cards.

A (hopefully) beginner-friendly cube of my favourite cards I come across as I explore the game. Power level is nice and low, without too many complex mechanical tricks to learn.

This is a cube that tries to maintain a relatively narrow power band by excluding power outliers. Within that constraint I try to maximize synergies within the cube as much as possible.

Singleton cube with commons only. Non-common leaders allowed. Non-common bases not allowed. Splash and Force bases are allowed.

This is a singleton cube with cards drawn mostly from SOR, JTL and LAW though all current sets are represented. The theme is rebels vs imperials.

High-power Rebellion era SWU Cube.

My take on a peasantish (common/uncommon/special rarities) cube covering all sets, mostly just curated to suit my tastes and preferences. Generally trying to lean towards interesting abilities and leader synergies over raw power or stats but I haven't fully culled the powerful and iconic stuff from the early sets.

This is a singleton* power cube, looking to show off the strongest cards/strategies that SWU has to offer.

450 cards cube. No era restrictions for max power.
Appeared in 8 packs